WARDOGS 3D Maps

Every WARDOGS zone in full 16K–32K detail — and the only WARDOGS map where your whole squad plans on the same screen. Share the link, draw your push, and it appears on your teammates' maps the moment your pen moves.

WARDOGS Zestafona interactive map Urban Zone

Zestafona

A sprawling North American city: dense downtown blocks, industrial yards and rail lines cut by rivers, with snow-capped ranges on the horizon. Full 32K terrain with native detail across the built-up core, drill tower positions, location search and marker filters.

Live squad drawing 32K terrain New Open Zestafona map →
WARDOGS Ozeti interactive map European Zone

Ozeti

Farmland, forest, and a dense central town where most of the fighting happens. Full 32K terrain with extra native detail around the town, location search, and marker filters.

Live squad drawing 32K terrain Open Ozeti map →
WARDOGS Bakurani interactive map Highland Zone

Bakurani

Rugged terrain wrapped around a fortified central settlement — long sightlines outside, brutal close quarters within. Full 16K terrain with location search and marker filters.

Live squad drawing 16K terrain Open Bakurani map →

One Map, Whole Squad

This isn't a static reference image — it's a shared tactical map. Open a zone, send the link to your team, and everyone lands in the same session. Sketch an approach route, circle a compound, mark where that sniper is sitting: every stroke syncs to your teammates' screens in real time, whether they're on a second monitor or a phone propped against the keyboard. No sign-up, no download, and undo works when the plan changes — which it will.

What's on the Maps

Everything below is live today on Zestafona, Ozeti and Bakurani, datamined from the current game build. Each layer is a toggle in the map sidebar.

Mortar & Artillery Calculator

Drop a firing position and a target and read distance, azimuth, elevation in mils and flight time for the L81 and SPH-2 — squad-shared. Open on Zestafona, Ozeti or Bakurani, or use the standalone calculator.

Visibility / Line-of-Sight Calculator

Pick a spot and see every patch of ground it can see — live, from the game's terrain and buildings — then check a target for distance and bearing. Open on Zestafona, Ozeti or Bakurani, or use the standalone calculator with bullet drop and 3D relief.

Base Builder on the Map

Plan a FOB in 3D right where it will stand — the game's snap sockets, the real 60 m build radius, supply costs and stages. Open on Zestafona, Ozeti or Bakurani, or start on the flat pad.

Control Zones & Alternates

Every zone position the game can roll — the default plus each alternate — drawn at its real radius with the Hot Zone core, one toggle each.

Tower Positions

The active drill towers whose codes drag the Hot Zone across the battlefield, and the abandoned towers, all marked and named.

Spawns, Deployment Boards & Vendors

Faction spawn points, deployment boards and vendor positions, so you know where reinforcements enter the fight and where to re-kit.

Ladders & Doors

Every climbable ladder on all three maps, and every world door on Bakurani and Ozeti — the vertical routes and entries that aren't obvious from ground level.

3D World View

Flip any map to 3D: the real terrain and every building from the game files, with quality presets from phones to high-end GPUs.

Squad Sessions

One squad code across every map and tool: shared drawing, chat, pings on the map, and follow a teammate's camera.

Hot Zone Regions

The weighted regions the Hot Zone drifts through — datamined already, overlay in progress — so your squad is set up before the double-score area lands.

Recon Spots

Curated overwatch positions where spotting pays — high ground with sightlines into the Control Zone.

Approach Routes

Vetted paths into the Control Zone by vehicle and on foot — cover, defilade, and where ambushes usually sit.

Tools & Resources

Planners, calculators and databases built from the game's own data files — free, no account, and shareable with your squad.

Also in the toolbox: Community Bases · Prefab Store · Community Loadouts · Patch Tracker · Server Status · Armor Calculator · Unlock Tracks · Value Rankings · Budget Ladder · Economy Calculator

Built for Planning, Not Just Looking

Most game maps answer one question: "where am I?" A WARDOGS match asks harder ones — where the Control Zone will be contested, which tower your team should hack next, where a Huey can drop a supply pallet without eating a Verba. Our interactive maps are built around those decisions. The 16K terrain captures are sharp enough to count fence lines at full zoom, and the extra detail pass around each zone's central settlement covers the streets where matches are actually won.

Because every map doubles as a shared canvas, it replaces the screenshot-in-Discord workflow entirely: brief your squad on the live map before the round, adjust the plan mid-match, and keep drawing as the Hot Zone moves. Pair it with the item database to budget your loadout and the money guide to fund it.

WARDOGS Maps FAQ

Which maps are in WARDOGS?

WARDOGS currently has three zones: Zestafona, a sprawling North American city with rivers, rail yards and snow-capped ranges; Ozeti, a European map built around a dense central town; and Bakurani, a rugged zone centred on a fortified settlement. As BULKHEAD adds zones through Early Access, each one gets its own interactive map here.

How does the shared squad map work?

Open any map, share the link with your teammates, and start drawing. Every line you sketch — pushes, rally points, danger zones — appears on their maps instantly, and their drawings appear on yours. No account or install needed; it runs in the browser.

Is there a mortar calculator?

Yes. The mortar and artillery calculator is live on every map: place the gun and the target and read distance, azimuth, elevation in mils and flight time for the L81 and SPH-2, shared with your squad. The line-of-sight calculator, control zones, tower positions, spawns, ladders and the 3D world view are live too. Hot Zone region overlays, recon spots and approach routes are next.

Are the maps up to date?

Each map is built from full-resolution 16K and 32K captures of the current game build, with extra native detail around the central settlements. We refresh them as WARDOGS patches change the terrain.

Do the maps work on mobile?

Yes. The maps are free, need no account, and run in any modern browser — including on your phone as a second screen while you play.