Vandal
Break the rhythm. Change the chaos. Own the cycle. Replace the cage. Amplify. Antagonize. Disrupt. Destroy. Survivordie.
Overview
Strengths & Weaknesses
Strengths
- Best raw offensive firepower
- High outplay and playmaking potential
- Heat (stamina) resource advantages
Weaknesses
- Lacks team utility out of combat
- High mechanical demand
- One of the worst if you want to be sneaky
Abilities & Traits
Overcharge your movement systems, reducing the heat buildup of movement abilities. Increases movement speed and weapon dexterity.
Press: Transform your arm into a cannon and fire a high-powered energy projectile that deals damage and pushes targets away. Hold: Overcharge your arm cannon, greatly increasing the size and damage of the blast.
Activate in air to perform another jump at the cost of generating additional heat.
Grants a supercharged slide that generates additional heat.
Stats
Movement
| Heat Capacity | 25 |
| Agility | 30 |
| Loot Speed | 5 |
| Fall Resistance | 10 |
Combat
| Melee Damage | 5 |
| Finisher Siphon | 10 |
Recovery
| Prime Recovery | 10 |
| Tactical Recovery | 5 |
| Self-Repair Speed | 5 |
| Revive Speed | 5 |
Systems
| Hardware | 10 |
| Firewall | 5 |
| Ping Duration | 5 |
Compatible Cores
Disrupt Cannon deals additional damage and pings targets caught in the blast.
Your Power Slide reloads your ballistic weapons from reserves and recharges a portion of your volt weapons' current battery.
While Amplified, your movement abilities generate even less heat. Using a Cardio Kick extends Amplify's duration.
Gain an additional charge for your Microjets that generates less heat.