Interactive Maps
WARDOGS Maps
Every WARDOGS zone in full 16K detail — and the only WARDOGS map where your whole squad plans on the same screen. Share the link, draw your push, and it appears on your teammates' maps the moment your pen moves.
European Zone
Ozeti
Farmland, forest, and a dense central town where most of the fighting happens. Full 16K terrain with extra native detail around the town, location search, and marker filters.
Live squad drawing 16K terrain Open Ozeti map →
Highland Zone
Bakurani
Rugged terrain wrapped around a fortified central settlement — long sightlines outside, brutal close quarters within. Full 16K terrain with location search and marker filters.
Live squad drawing 16K terrain Open Bakurani map →Live Now
One Map, Whole Squad
This isn't a static reference image — it's a shared tactical map. Open a zone, send the link to your team, and everyone lands in the same session. Sketch an approach route, circle a compound, mark where that sniper is sitting: every stroke syncs to your teammates' screens in real time, whether they're on a second monitor or a phone propped against the keyboard. No sign-up, no download, and undo works when the plan changes — which it will.
In Development
Map Tools on the Way
The shared map is the foundation. These tools are being built on top of it, in roughly this order.
Mortar & Artillery Calculator — LIVE
Drop a firing position and a target on the map and get distance, azimuth and elevation to dial in — squad-shared. Open on Bakurani or Ozeti, or read how it works.
Visibility / Line-of-Sight Calculator — LIVE
Pick a spot and see every patch of ground it can see — live, from the game's terrain and buildings — then check a target for distance and bearing. Open on Bakurani or Ozeti, or use the standalone calculator with 3D relief.
Spawn Positions
Faction spawn points and spawn-vehicle routes, so you know where reinforcements enter the fight.
Tower Positions
Every hackable tower marked on the map — the objectives that drag the Hot Zone across the battlefield.
Sniper Visibility
Line-of-sight analysis from any point: see what a marksman can cover before you walk into it.
Recon Spots
Curated overwatch positions where spotting pays — high ground with sightlines into the Control Zone.
Ladders & Access
Vertical access points, ladders, and climbs that aren't obvious from ground level.
Hot Zone Tracking
Hot Zone locations and rotation patterns, so your squad is already set up when the double-score area lands.
Approach Routes
Vetted paths into the Control Zone by vehicle and on foot — cover, defilade, and where ambushes usually sit.
About These Maps
Built for Planning, Not Just Looking
Most game maps answer one question: "where am I?" A WARDOGS match asks harder ones — where the Control Zone will be contested, which tower your team should hack next, where a Huey can drop a supply pallet without eating a Verba. Our interactive maps are built around those decisions. The 16K terrain captures are sharp enough to count fence lines at full zoom, and the extra detail pass around each zone's central settlement covers the streets where matches are actually won.
Because every map doubles as a shared canvas, it replaces the screenshot-in-Discord workflow entirely: brief your squad on the live map before the round, adjust the plan mid-match, and keep drawing as the Hot Zone moves. Pair it with the item database to budget your loadout and the money guide to fund it.
Questions
WARDOGS Maps FAQ
Which maps are in WARDOGS?
The WARDOGS beta shipped with two zones: Ozeti, a European map built around a dense central town, and Bakurani, a rugged zone centred on a fortified settlement. As BULKHEAD adds zones through Early Access, each one gets its own interactive map here.
How does the shared squad map work?
Open any map, share the link with your teammates, and start drawing. Every line you sketch — pushes, rally points, danger zones — appears on their maps instantly, and their drawings appear on yours. No account or install needed; it runs in the browser.
Is there a mortar calculator?
A mortar calculation tool is in active development, alongside spawn positions, tower locations, sniper visibility analysis, recon spots, ladders, Hot Zone tracking, and approach routes. Live shared drawing is available on every map today.
Are the maps up to date?
Each map is built from full-resolution 16K captures of the current game build, with extra native detail around the central settlements. We refresh them as WARDOGS patches change the terrain.
Do the maps work on mobile?
Yes. The maps are free, need no account, and run in any modern browser — including on your phone as a second screen while you play.